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CfP: Games and Learning Alliance conference in Athens, Greece
== GALA conf Call for Papers === Seeking original contributions that advance the state of the art in the technologies and knowledge available to support development and deployment of serious games (SG). Experimental studies are strongly encouraged. Please refer also to the Aims and scope section and also check the workshop pages, that will have…
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CfP: Gamification 53rd HICSS 2020 conference
Link to full CFP: https://www.tut.fi/Gamification/2019/02/26/hicss2020_cfp/ === GAMIFICATION track Part of the “Decision Analytics, Mobile Services, and Service Science” – track 53rd annual Hawaii International Conference on System Sciences HICSS January 7-10, 2020 | Grand Wailea, Maui === IMPORTANT DATES June 15: Submissions deadline August 17: Notification sent to authors September 4: Revision deadline September 10:…
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Workshop CfP: Social Justice Tactics in Today’s LudoMix DiGRA 2019
The DiGRA Diversity Working Group is running our second Diversity Workshop at this year’s Kyoto conference. Along with our current work on appointing Diversity Ombudspersons this will be an important part of our work for the year and we particularly encourage participation by scholars from diverse backgrounds. The theme this year is oriented to tactical…
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CfP: DiGRA Italia 2019: Sub Specie Ludi
DiGRA Italia 2019: Sub Specie Ludi Date: October 11th, 2019 Venue: Università di Torino, Italy Submission deadline: 14th June (notifications of acceptance will be sent in 2-3 weeks). Curated by: Riccardo Fassone (Università di Torino), Paolo Ruffino (University of Lincoln, UK), Marco Benoit Carbone (Brunel University London, UK). Contact: digraitalia@gmail.com http://www.digraitalia.org/ For the past two…
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Workshop: The Future of Location-based Gaming Research
The Future of Location-based Gaming Research DiGRA, Kyoto 2019 Date and time: 6 August, 09.00-15.50 Ritsumeikan University Kinugasa CampusThey are seeking participants for a one-day workshop to be held during the pre-conference program of DiGRA 2019 in Kyoto, focusing on the future of location-based games research. Interested participants should send an approx. 400 word bio,…
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CfP: Audio Mostly 2019
The Audio Mostly (www.audiomostly.com) conference series is interested in sound Interaction Design & Human-Computer Interaction (HCI) in general. Audio Mostly will take place from the 18th to 20th of September 2019 at the University of Nottingham in the city of Nottingham in the UK. The conference provides a space to reflect on the role of…
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CfP: ACM Symposium on Applied Perception
Reminder: paper submission deadline on May 21st The ACM Symposium on Applied Perception (ACM SAP) provides an intimate, immersive forum for researchers who combine knowledge, methods, and insights from perception research andcomputer science disciplines. This explicitly includes such disciplines as cognitive psychology, perceptual psychology, psychophysics, behavior-analysis, and neuroscience on the perceptual side and computer graphics, computer…
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CfP: Teach Games, Pedagogical Approaches DiGRA 2019 Pre-Conference Workshop
CALL FOR PAPERS Teaching Games:Pedagogical Approaches DiGRA 2019 Pre-Conference Workshop (TGPA:DiGRA2019) Context of Teaching Games Game studies, art, design, narrative, development, and game research method courses are proliferating across colleges and universities. Some classes are organized into formal game design programs while others are not. They can be offered in a wide range of departments…
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CFP: International Conference for Interactive Digital Storytelling (ICIDS) 2019
ICIDS is the premier conference for researchers and practitioners concerned with studying digital interactive forms of narrative from a variety of perspectives, including theoretical, technological, and applied design lenses. The annual conference is an interdisciplinary gathering that combines technology-focused approaches with humanities-inspired theoretical inquiry, empirical research and artistic expression. With this 12th edition of the…
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CfP: Pro-Social Play, UK
Pro-Social Play! International conference on Storytelling and Well-being across Media Borders 17-19 October, 2019, University of Kent, U.K. www.prosocial-narrative.org Conference Chairs: Chiao-I Tseng, Dieter Declerq, Nichola Shaunessy Plenary Speakers: Charles Forceville, Media Studies, University of Amsterdam Tobias Greitemeyer, Psychology, University of Innsbruck, Austria Anja Laukötter, Center for the History of Emotion, Max Planck Institute for Human Development,…
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CfP: ECREA Games Section Symposium, Rotterdam
Games, Media and Communication: Quo Vadis? Call for presentations and panel proposals for the ECREA Digital Games Research Section symposium in collaboration with the Gaming Matters Research Cluster of the Erasmus Research Centre for Media, Communication and Culture (ERMeCC) 7-8.11.2019, Erasmus University Rotterdam, the Netherlands The 2010s is almost over, and game studies is preparing…
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CfP: DIS’19 workshop: Larping (Live Action Role Playing) as an Embodied Design Research Method
DIS’19 workshop: Larping (Live Action Role Playing) as an Embodied Design Research Method. Embodied design methods are gaining popularity among design researchers. They leverage the physical and situated experience of designers to access and better understand present and future situations, humans, and design opportunities. In this one-day workshop, we will explore, engage with, and discuss…