-
The Other Caillois: Game Studies beyond Man, Play and Games – Games and Culture special issue
The Other Caillois: Game Studies beyond Man, Play and Games Edited by Marco Benoît Carbone (University College London) and Paolo Ruffino (University of Lincoln) http://journals.sagepub.com/toc/gaca/12/4 Throughout the emergence of video […]
-
CfP Games and Artificial Intelligence special issue, Journal for Digital Culture & Society
Inviting for submissions for a forthcoming issue of the Journal for Digital Culture & Society “Rethinking AI: Neural Networks, Biopolitics and the New Artificial Intelligence.” The meaning of AI has undergone […]
-
CfP: Transmissions (Journal of Film and Media Studies): Game Studies at the crossroads
Call for Papers for 2017 vol.2, issue 2 Game Studies at the crossroads Investigating troublesome lines of the intersection between videogame studies and other disciplines. Edited by: Jan K. Argasinski […]
-
New Issue ToDiGRA: DiGRA Australia 2016 Queensland Symposium Special Issue
It gives me much pleasure to announce the latest issue of Transactions of the Digital Games Research Association! We’re up to volume 3, issue 1. This time around we have […]
-
CFP: “Gamification” Journal of Business Research (Deadline Nov 15th 2017)
Theoretical Perspectives and Applications of Gamification in Business Contexts – https://www.journals.elsevier.com/journal-of-business-research/call-for-papers/special-issue-theoretical-perspectives-and-applications-of-g *** CALL INFORMATION *** Special Issue Guest Co-Editors: Juho Hamari, Tampere University of Technology (juho.hamari@tut.fi) Petri Parvinen, University of Helsinki […]
-
CfP: “AutoPlay” Special Issue
AUTOPLAY. GAMING IN THE AGE OF AUTOMATION Call for Papers for a special journal issue https://docs.google.com/document/d/1Mit_cE1f6uTiDyq-g1V8tRFYw39fgP5EwXRJ6lig3Ww/edit Currently, at the edge of the new digital frontier, automation and smart algorithms are gaining […]
-
Well Played Journal Special Issue CfP: Analog Games
Well Played Journal Special Issue CfP: Analog Games Edited by Ira Fay http://press.etc.cmu.edu/content/well-played-journal-special-issue-cfp-analog-games While Well Played regularly focuses on video games, there are a world of games beyond the digital. […]
-
CfP: Special Issue on Gamification at International Journal of Human-Computer Studies
SPECIAL ISSUE on GAMIFICATION at IJHCS CALL FOR PAPERS ———————————————————————- Strengthening gamification studies: critical challenges and new opportunities Special Issue at International Journal of Human-Computer Studies. Web: https://www.journals.elsevier.com/international-journal-of-human-computer-studies/call-for-papers/strengthening-gamification-studies-critical-challenges-and-n Submissions are now […]
-
CFP: Special issue on SURGE, physics games, and the role of design
Submission Due Date 5/15/2017 Guest Editors Douglas Clark, Vanderbilt University, Nashville, TN, USA Introduction The purpose of this special issue is to investigate the role of design in the efficacy […]
-
CFP – Game Studies and the Humanities – La valle dell’eden/East of Eden
CALL FOR PAPERS FOR «La valle dell’Eden/East of Eden», 31/2017. Game studies and the humanities. History, critique, and perspectives on a dialogue Edited by Ricardo Fassone The study of video […]
-
Journal Issue: International Journal of Gaming and Computer-Mediated Simulations (IJGCMS) 9(1)
http://www.igi-global.com/journals/abstract-announcement/158416
-
Journal: JVWR new issue “Edge” is published
Volume 9, Number 3: Edge Issue editor: Yesha Sivan, Coller Institute of Venture, Tel Aviv University, Israel A collection of 5 papers which suggest new angles and unique points of view, […]