CfP: 2nd Int’l Workshop on Musical Metacreation (MUME2013)

((( MUME 2013 ))) – 2nd International Workshop on Musical Metacreation


Held at the Ninth Annual AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE’13)
Northeastern University, Boston, Massachusetts, USA
October 14-15, 2013

Deadline for Paper and Demo Submissions: July 1, 2013

We are delighted to announce the 2nd International Workshop on Musical Metacreation (MUME2013) to be held October 14 and 15, 2013, in conjunction with the Ninth Annual AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE’13). MUME2013 builds on the enthusiastic response and participation we received for the inaugural workshop in 2012, which received 31 submissions, 17 of which were accepted (a 55% acceptance rate). This year the workshop has expanded to 2 days.

Thanks to continued progress in artistic and scientific research, a new possibility has emerged in our musical relationship with technology: Generative Music or Musical Metacreation, the design and use of computer music systems which are “creative on their own”. Metacreation involves using tools and techniques from artificial intelligence, artificial life, and machine learning, themselves often inspired by cognitive and life sciences. Musical Metacreation suggests exciting new opportunities to enter creative music making: discovery and exploration of novel musical styles and content, collaboration between human performers and creative software “partners”, and design of systems in gaming and entertainment that dynamically generate or modify music.

MUME brings together artists, practitioners and researchers interested in developing systems that autonomously (or interactively) recognize, learn, represent, compose, complete, accompany, or interpret music. As such, we welcome contributions to the theory or practice of generative music systems and their applications in new media, digital art, and entertainment at large. Join us at MUME2013 and take part in this exciting, growing community!

We encourage paper and demo submissions on topics including the following:
* Novel representations of musical information
* Systems for autonomous or interactive music composition
* Systems for automatic generation of expressive musical interpretation
* Systems for learning or modelling music style and structure
* Systems for intelligently remixing or recombining musical material
* Advances or applications of AI, machine learning, and statistical techniques for musical purposes
* Advances or applications of evolutionary computing or agent and multiagent-based systems for musical purposes
* Computational models of human musical creativity
* Techniques and systems for supporting human musical creativity
* Online musical systems (i.e. systems with a real-time element)
* Adaptive and generative music in video games
* Methodologies for, and studies reporting on, evaluation of musical metacreations
* Emerging musical styles and approaches to music production and performance involving the use of AI systems
* Applications of musical metacreation for digital entertainment: sound design, soundtracks, interactive art, etc.
Format and Submissions

The workshop will be a two day event including:
* Presentations of FULL TECHNICAL PAPERS (8 pages maximum)
* Presentations of POSITION PAPERS and TECHNICAL IN-PROGRESS WORK (5 pages maximum)
* Presentations of DEMONSTRATIONS (3 pages maximum)
* One or more PANEL SESSIONS (potential topics include international and networked collaborations, evaluation methodologies, industry engagement, generative music in art vs. games)

Workshop papers will be published in a Technical Report by AAAI Press and will be archived in the AAAI digital library.
Submissions should be made in AAAI, 2-column format; see instructions here: http://www.aaai.org/Publications/Author/author.php

For complete details on attendance, submissions and formatting, please
visit the workshop website:
*** http://www.metacreation.net/mume2013/ ***
Important Dates

Submission deadline: July 1, 2013
Notification date: August 6, 2013
Accepted author CRC due to AAAI Press: August 14, 2013
Workshop date: October 14-15, 2013
Workshop Organizers

Dr. Philippe Pasquier (Workshop Chair)
School of Interactive Arts and Technology (SIAT)
Simon Fraser University

Dr. Arne Eigenfeldt
School for the Contemporary Arts
Simon Fraser University

Dr. Oliver Bown
Design Lab, Faculty of Architecture, Design and Planning
The University of Sydney



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