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CfP: GECCO 2015: Digital Entertainment Technologies and Arts (DETA) Track

Arts, music, and games are key application fields for evolutionary computation, computational intelligence, and biologically inspired techniques. The digital entertainment technologies and arts (DETA) track invites submissions describing original work involving the use of computation in the creative arts, including design, games, and music. In all accepted work there must be some connection to evolutionary computation, computational intelligence, or biologically inspired algorithms.
2015 GENETIC AND EVOLUTIONARY COMPUTATION CONFERENCE (GECCO 2015)
DIGITAL ENTERTAINMENT TECHNOLOGIES AND ART TRACK
July 11-15, 2015, Madrid, Spain
Organized by ACM SIGEVO
 http://www.sigevo.org/gecco-2015/organizers-tracks.html
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Topics include but are not limited to:
*Aesthetic measurement and control
    Machine learning for predicting or controlling aesthetic preference
    Aesthetic measures for sound, photos, textures and other content
    Non-realistic rendering, animations
    Content-based similarity or recommendation
    User modeling
*Biologically-inspired creativity
    Evolutionary arts and evolutionary algorithms for creative applications
    Interactive evolutionary algorithms
    Creative virtual ecosystems
    Artificial creative agents
    Definition or classification of creativity
*Interactive environments and games
    Virtual worlds
    Reactive worlds and immersive environments
    Procedural content generation
    Game AI
    Intelligent interactive narrative
    Learning and adaptation in games
    Search methods for games
    Player experience measurement and optimization
*Composition, synthesis, generative arts
    Visual art, architecture and design
    Creative writing
    Cinema music composition and sound synthesis
    Generative art
    Synthesis of textures, images, animations
    Generation or learning of environmental responses
    Stylistic recognition and classification
*Analysis of computational intelligence techniques for games, music and the arts
As a multidisciplinary track, the DETA track will be an excellent meeting point for artists and computer scientists looking for new applications, problems and techniques that might produce synergies of interest for both worlds.
IMPORTANT DATES
January 21, 2015 Abstract submission
February 4, 2015 Full paper submission (hard deadline)
March 20, 2015 Notification of paper acceptance
April 14, 2015 Camera ready submission
July 11-15, 2015 GECCO 2015 Conference in Madrid, Spain
TRACK CHAIRS
Amy K. Hoover, University of Malta (Malta), amy.hoover@gmail.com
F. Fernández de Vega, University of Extremadura (Spain), fcofdez@unex.es
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