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Changing the Game at AAU Klagenfurt / Austria – New Master’s Programme Game Studies and Engineering
New Master’s Programme Game Studies and Engineering – Changing the Game at AAU Klagenfurt / Austria The new Master’s degree programme Game Studies and Engineering is an interdisciplinary programme, instructing students […]
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CfP: Philosophy of Computer Games 2017: Action in Games (Krakow, November 2017)
We hereby invite scholars in any field of studies who take a professional interest in the philosophy of computer games to submit papers to the 11th International Conference on the […]
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CfP: Workshop on Exploiting Players? Critical Reflections on Participation in Game Development @CHI PLAY 2017
CALL FOR PARTICIPATION Exploiting Players? Critical Reflections on Participation in Game Development Workshop @CHI PLAY 2017 in Amsterdam (http://chiplay.acm.org/) Website: https://exploitingplayers.wordpress.com/ Submission Deadline: July 15, 2017 Workshop day: October 15, 2017
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Understanding Gamers symposium
The “Understanding Gamers” symposium brings together renowned scholars who study the behaviour, emotional states, and motivation of video game players. The Tilburg center for Cognition and Communication (TiCC) is excited […]
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AIIDE 2017 Doctoral Consortium – Call for Participation
Inviting graduate student submissions to the AIIDE 2017 Doctoral Mentoring program. Submissions are due June 16th, 2017, and we anticipate having partial, needs-based travel scholarships to support student attendance. If […]
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CFP: The 10th Workshop on Intelligent Narrative Technologies (INT10)
The 10th Workshop on Intelligent Narrative Technologies (INT10) Co-located with the 13th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE) October 5-9, 2017, Snowbird, UT, USA Important dates […]
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CHI Play Workshop – CfP: Games for the Assessment and Treatment of Mental Health
Call for Papers: Games for the Assessment and Treatment of Mental Health The community for research on video games for assessment and intervention for mental health spans multiple disciplines, from […]
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Reminder: Well Played Journal Special Issue CfP: Analog Games
Well Played Journal Special Issue CfP: Analog Games Edited by Ira Fay http://press.etc.cmu.edu/content/well-played-journal-special-issue-cfp-analog-games While Well Played regularly focuses on video games, there are a world of games beyond the digital. […]
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The Other Caillois: Game Studies beyond Man, Play and Games – Games and Culture special issue
The Other Caillois: Game Studies beyond Man, Play and Games Edited by Marco Benoît Carbone (University College London) and Paolo Ruffino (University of Lincoln) http://journals.sagepub.com/toc/gaca/12/4 Throughout the emergence of video […]
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Clash of Realities 2017 (Cologne, Nov 06-08): CfP Media Education Summit “Ethics Beyond Gameplay – Politics, Economy, Society”
CfP for the Media Education / Media Ethics Summit of this year’s Clash of Realities conference: http://clashofrealities.com/2017/wp-content/uploads/2017/04/Clash-of-Realities-2017-Call-for-the-Media-Education-Summit_eng.pdf Here you can find more information about the conference: http://clashofrealities.com/2017/