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CfP: SEGAH 2017
5th IEEE International Conference on Serious games and Applications for Health April 2-4, 2017, Perth, Western Australia
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Game Competition: The First Angry Birds Level Generation Competition
The goal of this competition is to build computer programs that can automatically create fun and challenging game levels for a clone of the physics-puzzle game “Angry Birds”. Deadline: 19th September
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‘Games for Cities’ training school
Applications are now open for the ‘Games for Cities’ EU COST training school (Amsterdam, October 10-14, 2016). The training school is open to graduate students (PhD and advanced Master), early-career researchers, and practitioners […]
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CfP: FGE 2016
FGE 2016: FICTIONAL GAME ELEMENTS: Critical Perspectives on Gamification Design International Workshop @ The ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play (CHI PLAY), 16th-19th October, Austin, Texas Workshop […]
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Journal Issue: ‘On Game Structures’ special issue
On Game Structures is the title of a special edition of the Journal for Performance Research, edited by Natasha Lushetich & Mathias Fuchs. Performance Research, Volume 21, Issue 4, August […]
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Journal Issue: Press Start on ‘Negotiating Gamer Identities’
The editors of Press Start Journal announce that the special issue “Negotiating Gamer Identities” has just been published: For this latest special issue, they invited submissions regarding the recent controversies surrounding […]
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CfP: 6th Irish Conference on Game-Based Learning (iGBL2016)
The forthcoming 6th Irish Conference on Game-Based Learning (iGBL2016) will be be hosted by Trinity College Dublin on 1st and 2nd September 2016.
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Book: Examining the Evolution of Gaming and Its Impact on Social, Cultural, and Political Perspectives
With complex stories and stunning visuals eliciting intense emotional responses, coupled with opportunities for self-expression and problem solving, video games are a powerful medium to foster empathy, critical thinking, and creativity in players. […]
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Book: Violent Games & Music Games
Two new volumes in the Approaches to Digital Game Studies http://www.bloomsbury.com/us/series/approaches-to-digital-game-studies/ book series have been published.
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2016 DiGRA Board Elections
This year we are having regular elections for several DiGRA Board member positions. According to the Bylaws, individuals can only serve in a position for four years, after which elections must be […]