PhD Summer Course in Applied Game Development in Genoa, Italia

AGDD 2017 – PhD Summer Course in Genoa, Italy – June  5-9 2017
Introduction to Applied Game Design and Development


Elena Bertozzi
Game Design & Development – Visual and Performing Arts
Quinnipiac University, Connecticut – USA

Hosts: Francesco Masulli & Alessandro De Gloria

Period: Jun 26-30, 2017    (Mon-Thu 10:00 am – 1:00 pm and 2:00 pm –
4:00 pm; Fri 10:00 am – 1:00 pm  only)

Number of hours: 18

Summary: In this course students will brainstorm ideas for games that
aim to inform/educate players and modify their behavior to achieve
pro-social or pro-health goals. The most promising games will be taken
through a rapid development cycle.  We will design, paper prototype, and
test games to ensure that they achieve their goals.  Playable prototypes
will be built using Unity software for proof of concept and usability
testing. We will also discuss the process of finding funding/support for
continued independent development.

Lab: A practical lab is part of this course. Attenders need a laptop
with Unity3d and Visual Studio installed.
Unity3d download: (Visual
Studio 2015 Community will be downloaded and installed during Unity3d
setup). Elements of Game design with Unity3D and C# are prerequisites
for the lab; a good introduction is the web-course “Developing 2D & 3D
Games with Unity for Windows Jump Start” on Microsoft Virtual Academy

The enrolment to the course is free, but registration is required by May
29th, 2017. The  number of participants is limited to 35. Register
a.s.a.p. at :

The course will be held in Genova in the heart of the Italian Riviera.

For more information see URLs   and

Elena Bertozzi, PhD. Associate Professor
Game Design & Development
Quinnipiac University * 203-582-7998* CAS 2 101 *<> *  *


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