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CfP: Doctoral Colloquium on Games and Play – DiGRA 2011
Doctoral Colloquium on Games and Play DIGRA 2011 At the DIGRA 2011 conference 15-17 September, we seek to connect game and play research to the creative industries and society by […]
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CfP: Westminster Papers in Communication and Culture (WPCC) Vol9 No2, 2012 – Special Issue
Westminster Papers in Communication and Culture (WPCC) Vol9 No2, 2012 Special issue – Encountering the Real Virtuality: Digital Games in Media, Culture and Society Digital games have emerged as a […]
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CfP: Call for Workshop Proposals – Foundations of Digital Games 2012
Call for Workshop Proposals 7th International conference on the *Foundations of Digital Games 2012* May 2012, Raleigh, North Carolina http://www.fdg2012.org Deadline: 17 October 2011 FDG 2012, the International Conference on […]
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THINK DESIGN PLAY, 5th DiGRA conference – Registration now Open
THINK DESIGN PLAY, 5th DiGRA conference September 14-17 2011 www.gamesconference.org We are pleased to announce that the 5th DiGRA conference is now open for registrations. After Leveling Up in the […]
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CfP: Kill Switch: The Ethics of Simulation – Nov 25, 2011, Munich
“Kill Switch: The Ethics of Simulation” A One-Day Conference at the Munich Ethics Referral Centre (MKE), Ludwig-Maximilians-Universität Munich November 25, 2011 How can one adequately address the ethics of a […]
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CfP: GAMEON-ARABIA 2011, Nov 14-16, AOU, Amman, Jordan
GAMEON-ARABIA’2011, The 2nd annual Pan-Arabic Simulation and AI in Computer Games Conference Arab Open University, Amman, Jordan November 14-16, 2011 For latest information see: www.eurosis.org or http://www.eurosis.org/cms/?q=taxonomy/term/302 The aim of […]
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CfP: Experiencing Stories with Digital Games – Oct 1-2 in Montreal
This is a call for graduate student papers and projects for a conference on games and digital narrative to be held Oct 1-2 at Concordia University in Montreal. This is […]
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Job: Professor / Associate Professor in game technology at Gjøvik University College (Norway)
The Media Technology Laboratory, the Faculty of Computer Science and Media Technology, has an opening for a research and teaching position in game development as Professor/Associate professor in Game Technology. […]
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Book: Well Played 3.0: Video Games, Value and Meaning by Drew Davidson et al.
Following on Well Played 1.0 and 2.0, this book is full of in-depth close readings of video games that parse out the various meanings to be found in the experience […]
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Book: “The Work of Play” by Aaron Chia-Yuan Hung
http://www.peterlang.com/?310905 Sample chapter: http://www.hungchiayuan.com/storage/hung_introduction.pdf In a chapter published in the Handbook of Research on New Literacies, Constance Steinkuehler (2008) argues that “we need a more robust account of meaning-making process […]
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CfP: Cultures in virtual worlds: A special issue of the New Review of Hypermedia and Multimedia
Cultures in virtual worlds A special issue of the New Review of Hypermedia and Multimedia Guest-edited by Jeremy Hunsinger and Adrienne Massanari Virtual worlds (VW) embody cultures, their artefacts, and […]