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Frameless Labs Festival@LSI Now Accepting Submissions
Frameless Labs Festival Fall 2017 Submissions of 360 Film/VR/AR/Digital performance projects are now being accepted for the inaugural Frameless Labs festival at Light and Sound Interactive being held in Rochester, […]
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CFP: Games & Culture Special Issue on Casual Games
CALL FOR PAPERS GAMES & CULTURE SPECIAL ISSUE: CASUAL GAMES AND GAMING Editors: Shira Chess, University of Georgia (schess@uga.edu) Christopher A. Paul, Seattle University (paulc@seattleu.edu)
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CFP: Late-breaking work NPC-SBG @ FDG 2017
The organizing committee for the 2017 workshop on Non-Player Characters and Social Believability wishes to announce a deadline for late-breaking work and artifacts/demos. The workshop will take place at the […]
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CfP: Philosophy of Computer Games 2017: Action in Games (Krakow, November 2017)
We hereby invite scholars in any field of studies who take a professional interest in the philosophy of computer games to submit papers to the 11th International Conference on the […]
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CfP: Workshop on Exploiting Players? Critical Reflections on Participation in Game Development @CHI PLAY 2017
CALL FOR PARTICIPATION Exploiting Players? Critical Reflections on Participation in Game Development Workshop @CHI PLAY 2017 in Amsterdam (http://chiplay.acm.org/) Website: https://exploitingplayers.wordpress.com/ Submission Deadline: July 15, 2017 Workshop day: October 15, 2017
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CFP: The 10th Workshop on Intelligent Narrative Technologies (INT10)
The 10th Workshop on Intelligent Narrative Technologies (INT10) Co-located with the 13th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE) October 5-9, 2017, Snowbird, UT, USA Important dates […]
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CHI Play Workshop – CfP: Games for the Assessment and Treatment of Mental Health
Call for Papers: Games for the Assessment and Treatment of Mental Health The community for research on video games for assessment and intervention for mental health spans multiple disciplines, from […]
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Reminder: Well Played Journal Special Issue CfP: Analog Games
Well Played Journal Special Issue CfP: Analog Games Edited by Ira Fay http://press.etc.cmu.edu/content/well-played-journal-special-issue-cfp-analog-games While Well Played regularly focuses on video games, there are a world of games beyond the digital. […]
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Clash of Realities 2017 (Cologne, Nov 06-08): CfP Media Education Summit “Ethics Beyond Gameplay – Politics, Economy, Society”
CfP for the Media Education / Media Ethics Summit of this year’s Clash of Realities conference: http://clashofrealities.com/2017/wp-content/uploads/2017/04/Clash-of-Realities-2017-Call-for-the-Media-Education-Summit_eng.pdf Here you can find more information about the conference: http://clashofrealities.com/2017/
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CfP Games and Artificial Intelligence special issue, Journal for Digital Culture & Society
Inviting for submissions for a forthcoming issue of the Journal for Digital Culture & Society “Rethinking AI: Neural Networks, Biopolitics and the New Artificial Intelligence.” The meaning of AI has undergone […]
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CFP: 4th Workshop on Experimental AI in Games (EXAG 4)
The Experimental AI in Games (EXAG) workshop is an open, friendly, and laid-back workshop that aims to foster experimentation in AI research and all forms of game development. In addition to presenting […]
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CFP- Digital Health & Wellbeing
2nd Digital Health & Wellbeing Conference (http://digitalhealthwellbeingconference.weebly.com/) will be taking place between 30th April – 3rd May 2018, at The Open University. Location: The Open University, Milton Keynes, UK Date: 30th April – 3rd May, […]