-
CfP: Sites of Gaming and Arcade Situations
In most countries, videogame culture had its point of origin in videogame arcades, where playing videogames was a public social experience. However, in some countries like Germany, the early videogame […]
-
CfP: DPH 2019 Conference, Marseille 20-23 Nov 2019
9th INTERNATIONAL DIGITAL HEALTH CONFERENCE #DPH2019 Collocation partner of the 12th European Public Health Conference 20th – 23rd November 2019 Marseille Chanot, Palais des Congrès et des Expositions, Marseille, France […]
-
CfP: CEEGS 2019
CEEGS 2019: Beyond Digital Games September 26-28, Kraków ABOUT THE CONFERENCE CEEGS (Central and Eastern European Game Studies Conference) is a gathering of game scholars organized annually by academics from the […]
-
CfP: 18th IFIP Intl Conference on Entertainment Computing and Joint Conference on Serious Game
18th IFIP Intl Conference on Entertainment Computing and Joint Conference on Serious Games at Arequipa, Perú, 11-15 Nov 2019 http://ucsp.edu.pe/icec-jcsg-2019/ Proceedings will be published by Springer LNCS. Paper submission due […]
-
CfP: Chinese DiGRA Conference 2019
Papers are invited for the 6th annual Chinese DiGRA (Chinese chapter of the Digital Game Research Association) Conference, to be held at Beijing Normal University (Beijing, China) August 17-18th, 2019. […]
-
CfP: Playable Cities
PLAYABLE CITIES: THE INTERNET OF PLAY IN URBAN ENVIRONMENTS 4th International Workshop https://sites.google.com/view/playablecities2019/home This one-day workshop will be held as part of the 5th IEEE International Conference on the Internet […]
-
CfP: Gamification 53rd annual Hawaii International Conference on System Sciences 2020
Link to full CFP: https://www.tut.fi/Gamification/2019/02/26/hicss2020_cfp/ === GAMIFICATION track Part of the “Decision Analytics, Mobile Services, and Service Science” – track 53rd annual Hawaii International Conference on System Sciences HICSS January […]
-
CfP: Video Game Art Reader
Video Game Art Reader Issue 3 Call for Papers OVERCLOCKING This issue proposes overclocking as a foundational metaphor for how games are produced and experienced today, and the temporal compressions […]
-
CfP: Research academic track at Develop: Brighton Annual Conference 2019
Develop: Research academic track at Develop: Brighton Annual Conference 2019, Hilton Brighton Metropole Hotel Theme: Games for Good Date of event: 9 July 2019 Deadline for submissions: 7 March 2019 […]
-
CfP: Games of Empire 10 Years Later Special Issue in Games & Culture
Call for Papers: Games of Empire 10 Years Later – Special Issue in Games & Culture 2019 marks ten years since the publication of Nick Dyer-Witheford and Greig de Peuter’s […]
-
CfP: Characters and Figurines – Ropecon 2019 Academic Track
Call for Papers Characters and Figurines – Ropecon 2019 Academic Track https://2019.ropecon.fi/eng/program/academic-program/ July 26, 2019, Helsinki, Finland Important dates: Abstract deadline: May 05, 2019 Notification of acceptance: May 19, 2019 […]
-
CfP: CHI PLAY October 22–25, 2019 – Barcelona, Spain
CHI PLAY is the international and interdisciplinary conference, sponsored by ACM SIGCHI, for researchers and professionals across all areas of play, games, and human-computer interaction (HCI). They call this area […]