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CfP: The Building Blocks of Life: A Minecraft Colloquium (Concordia University, Canada)
This one-day colloquium is geared towards graduate and undergraduate students currently researching the video game Minecraft (Mojang, 2009). Minecraft has attracted a huge and diverse audience on account of its open-ended format, multiple play styles, creative possibilities, and even its practical uses in education and architectural planning. It has proven to be an extremely rich…
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CfP: GAS 2015, Games and Software Engineering workshop
The 2015 Games and Software Engineering workshop (GAS 2015) explores issues that crosscut the software engineering and the game engineering communities. Modern games entail the development, integration, and balancing of software capabilities drawn from algorithm design and complexity, artificial intelligence, computer graphics, computer-supported cooperative work/play, database management systems, human-computer interaction and interface design, operating systems…
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CfP: CHI’ 15 Workshop, “Crossing Domains: Diverse Perspective on Players”
HCI involves diverse fields, all of which have differing approaches to players, experience, and the impacts of games on players. For example: User Research, Sociology, Psychology, Interaction Design, etc. This one-day workshop co-located with CHI 2015 (http://chi2015.acm.org/) in Seoul, South Korea, brings together researchers and practitioners from such interdisciplinary fields to critically discuss how diverse…
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CfP: Digital Heritage meets Interactive Storytelling 2015
Proposals are invited for twenty-minute papers presenting ongoing research, and ninety-minute hackathon style workshops at the interdisciplinary conference:
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CfP: Doctoral Consortium @FDG2015
FDG 2015 invites PhD students to apply to the Doctoral Consortium, a unique opportunity to present their work and receive feedback from fellow students and senior faculty in game research. The consortium will primarily benefit PhD students who are pursuing a career in academia and already have a clear topic and research approach, but are…
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CfP: Joint Conferences on Serious Games (SGDA and GameDays 2015)
Recently, Serious Games became very popular, not only as research area, but also as promising ‘tool’ for a broad spectrum of application domains, ranging from game-based learning, simulation and training environments to games for health and behaviour change, marketing and advergames, games for planning and participation or games for tourism and cultural heritage.
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CfP: 4th ICSE Workshop on General Theories of Software Engineering (GTSE 2015)
If you’re interested in the relationship between game development and software engineering or game development from a systems perspective, please consider submitting to this workshop. It may not seem like a perfect fit but I believe that software developers have much to learn from game developers and vice versa.
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CfP: CHI 2015 Workshop Embarrassing Interactions (submit by Jan 2)
No matter whether mobile devices, ubiquitous computing, intercultural human-computer interaction (HCI), public interfaces, interactive art, experimental games, social computing, or robots and virtual agents: wherever new technologies disturb or merge situational norms and audiences, embarrassment is likely. Thus, (fear of) embarrassment presents a fundamental hurdle to adoption and engagement for any interactive system, but also…
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Keynotes for DiGRA 2015
We are glad to announce that 4 brilliant scholars/artists have confirmed giving keynote presentations at DiGRA2015 in Lüneburg/ Germany in May next year.
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CfP: CHI 2015 Workshop Gamifying Research (submit by Jan 2)
From social sciences to biology, gamified applications and games are being increasingly used for research: as “petri dishes” for observing behavioral dynamics; as sources of ecologically valid and/or “big” user behavior data; as crowdsourcing tools for research tasks; or as means to motivate. However, it also entails many open questions and deep ethical ramifications. This…
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CfP: 9th European Conference on Games Based Learning – ECGBL
This is a first call for papers for the 9th European Conference on Games Based Learning, hosted by Nord-Trondelag University College, Steinkjer, Norway on 8-9 October 2015.
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CfP: Canadian Game Studies Association Conference (due Jan 31)
The 2015 Canadian Game Studies Association (CGSA/ACÉV) annual conference will be held June 3-5 in Ottawa, Ontario in conjunction with the Congress of the Humanities & Social Sciences. This year’s theme is “Capital Ideas”.