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CfP: CHI Play 2014 – Work in Progress Papers
Work-in-Progress provides a venue for authors to present reports on original yet incomplete work that seeks to advance our current knowledge in games and play through innovative or thought-provoking ideas. Accepted submissions will be presented at the conference in demo, video or poster format, and will be published in archival form in the ACM Digital…
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CfP: Organisational Impact of Online Games minitrack at HICSS ’15
The deadline for the Organizational Impact of Online Games Mini-track at the Hawaii International Conference on System Sciences is in less than a month. This mini-track will provide a forum for researchers to discuss the design, use and impact of online games in various contexts. We are specifically interested in research on the information systems concepts of online games…
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CfP: Creative Showcase @ ACE2014
ACE – the leading scientific forum for dissemination of cutting-edge research and innovation in the area of entertainment computing is inviting the submission of creative showcases to its 11th conference to be held in Funchal, Madeira, 11-14 November, 2014.
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2014 Game History Annual Symposium Open for Registration
The 2014 edition of the symposium features panels on the many communities and social practices that define the history of video games: the role of engineers, game designers and store owners, the retro gaming phenomenon, user generated content, marginal themes and the place of minorities, etc. It is our pleasure to welcome four distinguished keynote…
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CfP: CHI PLAY 2014 Doctoral Consortium
The ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play (CHI PLAY) is a new international and interdisciplinary conference series (sponsored by ACM SIGCHI) for researchers and professionals across all areas of play, games and human-computer interaction (HCI); we call this “player-computer interaction”.
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CfP: Games and society: From social interaction to social change (pre-conference to ECC2014)
The awareness of digital games has evolved rapidly in recent years, recognizing an activity earlier considered a practice for narrow and specialized audiences to be mainstream media entertainment for the masses. Since the mid nineties researchers have engaged in studying games as platforms for social interaction and as unique channels for exploration, experimentation and entertainment…
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CfP: Assessing Educational Game Effectiveness Panel @ IEEE GEM Conference
Educators, game designers and marketers make all kinds of claims about a variety of behavior modifications and learning outcomes achievable through play. This panel, held as part of IEEE GEM 2014, invites researchers and developers to discuss different strategies for setting parameters, measuring progress and success and documenting failures. Join us and share what you…
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CfP: Embarrassing Interactions: Unpacking the Relations of Games, Play, and Embarrassment (workshop @ DiGRA2014)
How does embarrassment facilitate or impede gameplay enjoyment? When is play embarrassing? Does the “magic circle” of play shield us from embarrassment, and if so, how and when – and what are its limits? Why do gamer culture and certain game genres (still) carry embarrassment-inducing stigma? What can studying games and play tell us about…
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10th Annual Games for Health Conference
The 10th Annual Games for Health Conference is coming. Join hundreds of developers, health professionals, researchers, funders, and more at the largest event devoted to games in health & healthcare.
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Introducing the DiGRA UK chapter and events programme.
We are delighted to announce the UK Chapter of DiGRA will be launching on 17th June at the Digital Cultures Research Centre, University of West England. The Chapter covers all of the UK, and we have a series of events planned already after two successful preliminary events earlier this year at the London Knowledge Lab, IoE…
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CfP: 5th International Conference on Serious Games Development & Applications (SGDA14)
SGDA 2014 will be held in Berlin, Germany, 9-10 October 2014, as a satellite conference to European Conference on Games Based Learning (ECGBL 2014). Both conferences are hosted by University of Applied Sciences HTW Berlin. Registered participants will have access to both conferences.
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CfP: Digital Humanities Conference (2014) (Sheffield, UK)
The University of Sheffield’s Humanities Research Institute is delighted to announce its Call for Papers for a three-day conference to be held in Sheffield during 4th – 6th September 2014.