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CfP: Playful Virtual Characters Workshop part of Intelligent Virtual Agents Conference 2014
This workshop will focus on Characters can be described as Playful. We focus onnarrative characters that can be part of a story or standalone characters and have history, goals, rich complex personality, and attitudes. The workshop will borrow from theatre improvisation and Live Action Role-Playing games (LARPs) to define playful virtual characters and situate the context for a rich interaction about what…
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CfP: ICEC 2014- International Conference on Entertainment Computing (1-3 Oct, Sydney, Australia)
The IFIP International Conference on Entertainment Computing is the primary forum for disseminating and showcasing research results relating to the creation, development and use of digital entertainment. The conference brings together practitioners, academics, artists and researchers interested in design, practice, implementation, application and theoretical foundations of digital entertainment. We solicit paper, poster and demonstration submissions,…
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CfP: Playing Life: Gamification Beyond Gaming (special issue of Screencity Journal)
Scholars, designers, players, and artists are invited to participate in PLAYING LIFE: GAMIFICATION BEYOND GAMING, a special issue of Screencity Journal entirely dedicated to the the topic of gamification, i.e. the use of game design elements and game mechanics in non game contexts.
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CfP: RPG Summit at DiGRA 2014
In conjunction with DiGRA 2014, we will be offering a summit for the discussion of all things role playing. The RPG summit’s call for papers is separate from that of the main conference, and has later deadlines. You still have time to submit!
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CfP: Late Breaking Papers for International Conference on Computational Creativity, 2014
The Fifth International Conference on Computational Creativity will be held from June 10 to 13, 2014 in Ljubljana, Slovenia. We have accepted 37 high-quality full papers for presentation at the conference, which ensures that the event will be broad, lively and thought-provoking. We seek to supplement this with some late-breaking papers describing cutting edge research from the field. Please…
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Register for Born Digital and Cultural Heritage Conference 2014
The International Born Digital and Cultural Heritage conference will be held on 19-20 June, 2014, at the Australian Centre for the Moving Image. The event is one of the outcomes of the ‘Play It Again’ project, which is focused on 1980s Australian and New Zealand game history and preservation. It is a collaboration between Flinders…
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CfP: ITAG14: Interactive Technologies and Games, Nottingham UK, Oct 16-17
Those wishing to present papers, or hold a workshop should prepare abstracts, to a maximum of 500 words and those hoping to exhibit or produce a poster, a 300-word abstract is required. The deadline is 28 April. Check the information below or visit http://itag.gamecity.org
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CfP: IEEE Games, Entertainment, & Media (GEM) 2014 – Oct. 22-24, Toronto, Canada
The IEEE Consumer Electronics Society is pleased to announce the First IEEE Games, Entertainment and Media (GEM) Conference. The venue will provide an opportunity for the demonstration and study of the ways in which games and game technologies are transforming the educational and cultural landscape. The exhibition area will allow researchers, developers and industry professionals…
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Don’t miss the ACM-SIGGRAPH “The Aesthetics of Gameplay” online exhibition
The ACM-‐SIGGRAPH DIGITAL ARTS COMMUNITY (DAC) announces “The Aesthetics of Gameplay” an online exhibition, showcasing forty‐five recent digital games from independent developers that are uniquely creative in combining striking and distinctive aesthetics with engaging gameplay. http://gameartshow.siggraph.org/gas/
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CfP: Advances in Computer Entertainment Technology (ACE) 2014 (Madeira, Portugal)
ACE – the leading scientific forum for dissemination of cutting-edge research results in the area of entertainment computing is inviting the submission of papers, posters, creative showcases and workshop proposals to its 11th conference to be held in Funchal, Madeira, 11-14 November, 2014.
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CfP: Games and society: From social interaction to social change (@ ECC2014)
The awareness of digital games has evolved rapidly in recent years, recognizing an activity earlier considered a practice for narrow and specialized audiences to be mainstream media entertainment for the masses. Since the mid nineties researchers have engaged in studying games as platforms for social interaction and as unique channels for exploration, experimentation and entertainment…
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Register for DiGRA 2014!
DiGRA 2014 will be held from August 3 – 6, 2014 at Snowbird Utah. Registration includes participation in workshops and other events such as the Blank Arcade, Well Played Summit, and a top of the mountain tram lunch.