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CfP: “Using the Unreal Engine and Development Kit for Research Purposes”, Tutorial at ACE 2011 conference
“Using the Unreal Engine and Development Kit for Research Purposes”, Tutorial at Advances In Computer Entertainment 2011 (ACE 2011) conference, taking place at Lisbon, Portugal, 8th November 2011 Tutor: Dr […]
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CfP: 6th International Conference on the Philosophy of Computer Games: The Nature of Player Experience
6th International Conference on the Philosophy of Computer Games: The Nature of Player Experience We hereby invite scholars in any field of studies who take a professional interest in the […]
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CfP: The Third Augmented Human International Conference (AH 2012) – Megรจve, France, March 8th – 9th, 2012
The Third Augmented Human International Conference (AH 2012) Megรจve, France, March 8th – 9th, 2012 http://www.augmented-human.com The third Augmented Human (AH) International Conference will be held in Megรจve on March […]
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CfP: GDC Summits – March 5-6, 2012, San Francisco California
The call for submissions to present lectures, postmortems, panels and case studies for the Summits at the 2012 Game Developers Conference (GDC) is now open. The summits return to the […]
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CfP: Graduate Student Conference: Video Games as Text, Texts as Play
Video Games as Text, Texts as Play The University of Wyoming is accepting abstracts for its upcoming graduate student conference: Video Games as Text, Texts as Play. The conference will […]
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CfP: Foundations of Digital Games 2012 (FDG) Call for Workshop Proposals
7th International conference on the Foundations of Digital Games 2012* May 2012, Raleigh, North Carolina http://www.fdg2012.org The conference workshops are full-day and half-day sessions focused on emerging game-related topics. These […]
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Conference: 2012 Games+Learning+Society (GLS) Conference – June 13-15
The 2012 Games+Learning+Society (GLS) Conference which will take place June 13-15. Check the GLS website (http://www.glsconference.org/) for updates in a few weeks and for the call for proposals which will […]
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Conference: PRACTICE: a conference on the practice of game design at NYU Game Center
PRACTICE: a conference on the practice of game design at the New York University Game Center, October 28-30th 2011. Details after the jump
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CfP: GAMEON-ASIA 2012 – The 4th Annual Asian Simulation and AI in Computer Games International Conference
GAMEON-ASIA’2012 The 4th Annual Asian Simulation and AI in Computer Games International Conference Ritsumeikan University, Kyoto, Japan February 24-26, 2012 in conjunction with the annual Japanese DIGRA convention For latest […]
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Conference: Meaningful Play 2012
Meaningful Play 2012 will take place next fall (October 18-20, 2012) on the campus of Michigan State University in East Lansing, Michigan USA. Early details on the conference are available […]
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CfP: Game Studies, Culture, Play, and Practice Area 33rd Annual SW/TX PCA/ACA Conference
Game Studies, Culture, Play, and Practice Area 33rd Annual SW/TX PCA/ACA Conference February 8-11, 2012 Albuquerque, NM The Game Studies, Culture, Play, and Practice Area welcomes paper, panel, and other […]
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CfP: Beyond Sports vs Games – Workshop @ ITU Copenhagen
Beyond Sports vs. Games – Workshop @ ITU Copenhagen Friday, February 17, 2012 Organizers: T.L. Taylor, Emma Witkowski, Miguel Sicart, and Douglas Wilson of the IT University of Copenhagen. http://game.itu.dk/index.php/Beyond_Sports_vs._Games_workshop […]