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WG: 1st CfP: Cultural Studies and the Research of (Digital) Games @ the 12th International Crossroads in Cultural Studies Conference, 12th to 15th August 2018, Shanghai
1st CfP: Cultural Studies and the Research of (Digital) Games @ the 12th International Crossroads in Cultural Studies Conference, 12th to 15th August 2018, Shanghai from August 12th to 15th 2018, Shanghai, China Hosted by Shanghai University, Crossroads 2018 […]
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PhD position at Malmo University on Procedural Content Generation for games
Job opening: PhD position in procedural Content Generation (Malmö University, Sweden) Deadline: 05/11/2017 PhD position at Malmö University on Procedural Content Generation for games with Steve Dahlskog, Julian Togelius, and […]
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CfP: AISB AI, Games & Virtual Reality Workshop 2018
THE WORKSHOP IS RUN BY THE WORLD’S FIRST AI SOCIETY (AISB). ATTENDEES ARE FROM VARIED BACKGROUNDS INCLUDING COMP-SCI, PSYCH, PHIL, BIOLOGY, MATH AND MANY MORE. IN THE GAME RELATED WORKSHOP, […]
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Job: Faculty Position (teaching) in Games at University of Utah
The University of Utah’s Entertainment Arts and Engineering program is conducting a faculty search this year for a teaching professor, open at all ranks. This position is non-tenured, but is […]
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Job: Professor in Game Design
Faculty: Animation, Arts & Design Employee Group: Academic Campus: Trafalgar (May be assigned activities at any Sheridan campus) Application Deadline: December 15, 2017 Start Date: August 2018 Reference Number: 17/F/45 […]
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Book announcement: Videogames, Identity and Digital Subjectivity
By Rob Gallagher, Routledge. https://www.routledge.com/Videogames-Identity-and-Digital-Subjectivity/Gallagher/p/book/9781138228986
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Jobs: Two faculty positions, RMIT Games & Graphics Programming
RMIT University is advertising two permanent, full-time faculty positions (Lecturer or Senior Lecturer) in Computer Science & Software Engineering: one specifically aligned with our Games & Graphics Programming degree and […]
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Well Played vol. 6(3)
ETC Press is excited to announce the release of the third issue of the sixth volume of Well Played. http://press.etc.cmu.edu/content/volume-6-number-3 Agency, Identity, Sex, Gender, and Pokémon Go Allison Bannister So Close […]
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Call for Papers – DiGRA Italia: Made in Italy – Roma, 15 December 2017
We are happy to announce DiGRA Italia‘s next conference! The main theme for this event is Made in Italy: we are going to investigate the production, consumption, history and criticism of video […]
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CFP:Game Studies Today: In and Beyond Digital Culture
Game Studies Today: In and Beyond Digital Culture Guest Editors: Juan Luís Gonzalo Iglesia (Rovira i Virgili University), Víctor Navarro Remesal (CESAG UP- Comillas), Antonio J. Planells de la Maza […]