
What’s New at DiGRA
-
Call for Papers: The Playful Monster
There has already been quite a bit of discussion around the paradox of horror, but I think there is still something interesting in coming at it through things like toyetic culture, everydayness and small-scale forms of horror play. So, the hope is to bring together a group of people with overlapping interests and see what…
-

“Chornobyl in Video Games” Book Call for Chapters
The 1986 Chornobyl catastrophe remains one of the most consequential technological disasters of the twentieth century, with enduring cultural, political, and environmental implications. In recent decades, Chornobyl and its surrounding Exclusion Zone have also become a significant site of representation within digital games, where history, memory, and speculative fiction intersect in interactive form. This edited…
-

Call for Chapters
Call for chapter proposals for Dragon Age: Worlds of Power and Play, an edited collection examining the Dragon Age franchise through narrative, systems design, identity, ethics, player agency, and transmedia storytelling. Abstracts (max 750 words) are due June 1, 2026; submissions and inquiries should be sent to reardond@mst.edu .

Our Next Conference
DiGRA 2025
DiGRA 2025 will take place in Valletta, Malta, 30th June – 4th July 2025. A pre-conference will be held one day prior to the official beginning of the conference, on Monday 30th June, with a PhD Consortium and Workshops.
The theme of the conference will be Games at the Crossroads, exploring games and game studies at points of (cultural, disciplinary) encounter and divergence.
Digital Games Research
DiGRA Research Resources
DiGRA’s Digital Library and Research Journal provide an open access archival service for research papers and proceedings from a variety of academic venues including DiGRAs flagship and regional conferences.

Become a DiGRA Member
Join the premier international association for professionals, academics, developers and other individuals interested in the evolving fields of digital gaming and game studies.