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Call for Open Access Book Proposals: Critical Digital and Social Media Studies
Critical Digital and Social Media Studies is a new open access book series edited by Professor Christian Fuchs on behalf of the Westminster Institute for Advanced Studies and published by […]
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Book: Procedural Content Generation in Games: A textbook and an overview of current research
Available for preorder “Procedural Content Generation in Games: A textbook and an overview of current research”, by Noor Shaker, Julian Togelius and Mark J. Nelson, will be published by Springer on November […]
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Book: Mobile Gaming in Asia: Politics, Culture and Emerging Technologies
Mobile Gaming in Asia: Politics, Culture and Emerging Technologies by Dal Yong Jin, Simon Fraser University Springer, 2016 http://www.springer.com/gp/book/9789402408249 This book provides holistic approaches to the field of mobile gaming, includes a comprehensive analysis of mobile gaming in the […]
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Book: Choosing and Using Digital Games in the Classroom: A Practical Guide
Dear Fellow Educators, Researchers, and Others! My new book on game based learning and pedagogy, “Choosing and Using Digital Games in the Classroom: A Practical Guide” is now in print […]
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Book Announcement: Esoteric Gaming
I am extremely pleased to announce the first collection of stories for Esoteric Gaming, a new website/book project that features accounts of diverse and niche player practice. This is not […]
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Book: Examining the Evolution of Gaming and Its Impact on Social, Cultural, and Political Perspectives
With complex stories and stunning visuals eliciting intense emotional responses, coupled with opportunities for self-expression and problem solving, video games are a powerful medium to foster empathy, critical thinking, and creativity in players. […]
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Book: Violent Games & Music Games
Two new volumes in the Approaches to Digital Game Studies http://www.bloomsbury.com/us/series/approaches-to-digital-game-studies/ book series have been published.
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Book: Video Games and the Mind
The anthology “Video Games and the Mind. Essays on Cognition, Affect and Emotion” (eds. Bernard Perron and Felix Schröter) has just been released.
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Book: Ludomusicology
Ludomusicology: Approaches to Video Game Music has just been published!
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Book: Three new books on Games and Learning
Learning, Education & Games Volume 1 (free to download) – ETC Press (2014) Learning, Education & Games Volume 2 (free to download) – ETC Press (2016) Knowledge Games (Johns Hopkins University Press, 2016)
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Book Announcement: Game Video/Art: A Survey
Art publisher Silvana Editoriale is releasing the official catalogue of GAME VIDEO/ART. A SURVEY, the largest exhibition on machinima and game-based video art ever staged in Italy.
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Book Announcement: Digital Games as History
Digital Games as History: How Videogames Represent the Past and Offer Access to Historical Practice has now been published by Routledge and is available in hardback, as well as in (more […]