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CfP: 1st Int. Workshop on Cloud Gaming Systems and Networks (C-Game 2014)
The aim of this workshop is to provide a forum that brings together multimedia researchers and practitioners from various facets of multimedia topics and allows them to have active discussions […]
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CfP: NASAGA 2014, October 8-12 (Baltimore, USA)
The North American Simulation and Gaming Association (NASAGA) is a community of practice of trainers, educators, game designers and facilitators working on the design and implementation of serious games, simulations, […]
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CfP: Special Issue of Eludamos: Journal for Computer Game Culture (2014)
Edited by Shane Denson & Andreas Jahn-Sudmann According to German media theorist Jens Schröter, the analog/digital divide is the “key media-historical and media-theoretical distinction of the second half of the twentieth century” […]
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CfP: 6th International Conference on Intelligent Technology for Interactive Entertainment (Intetain 2014)
Creativity is a widely accepted concept loosely referred to as a resource or a capacity to bring about ideas and visions transformed into a body of work. Creativity encompasses making, […]
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CfP: Toys and Language and Communication (2014) (Portugal)
23-25 July 2014 : Braga, Portugal http://itratoyresearch.org/ITRA_Conference_2014_CfP.pdf
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CfP: Audio Mostly, Oct 1-3 2014, Aalborg University, Denmark
Audio in all its forms holds tremendous potential for interaction design. Sound can engage, inform, convey narrative, dramatize, create attention, affection and adventure. However, the abilities to interact with computer […]
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CfP: European Conference on Games Based Learning (ECGBL14)@HTW-Berlin
We (the University of Applied Sciences HTW Berlin, Germany) hope to be able to welcome you to the 8th European Conference on Games Based Learning (ECGBL 2014) – October the 9th-10th 2014. The conference will be […]
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CfP: Chapters for “Serious Games Analytics: Methodologies for Performance Measurement, Assessment, and Improvement”
Scholars are invited to submit a 1-page proposal for a new book, “Serious Games Analytics: Methodologies for Performance Measurement, Assessment, and Improvement” — scheduled to be publish by Springer in […]
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CfP: African Game Conference 2014 (Lagos, Nigeria, Nov 20-21)
With the emerging gaming landscape on the African continent, Africa’s game development indies often struggle to find the necessary support to develop and compete with favourably with its counterparts in the […]
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CfP: CGAMES 2014 Louisville
You are cordially invited to participate in CGAMES’14 international conference through paper submission, workshop or special session organization, tutorial, invited speaker, demo, poster, a doctoral thesis, exhibition, panel discussion, or […]
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CfP: Special Issue on “Immersive processes in Media Culture” (Contracampo Journal)
Over many decades of study in various fields of knowledge, ideas like “dive into an ocean”, “drifting”, “losing touch with reality”, among others, were used as metaphors for immersion in […]
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CfP: First International Workshop on Cloud Gaming Systems and Networks (C-Game 2014)
July 14/18, 2014, Chengdu, China (https://sites.google.com/site/icmecgames2014/ ) In conjunction with IEEE International Conference on Multimedia and Expo (ICME 2014) http://www.icme2014.org/ Online gaming systems, which mix various multimedia such as image, video, […]