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Call for Conference Hosts: CEEGS 2016 and 2017
The Central and Eastern European Game Studies conference (CEEGS) Steering Committee is seeking hosts for the 2016 and 2017 annual conferences.
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CfP: CHI 2016 Workshop on Pervasive Play
The infusion of mobile and collaborative technologies into our everyday lives enables new forms of pervasive games and play. We use the term pervasive play as shorthand for technology-mediated, playful […]
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CfP: Inaugural Issue of the Journal of the Philosophy of Games
The Journal of the Philosophy of Games (JPG) welcomes papers for the inaugural issue. JPG is an open-access publication hosted by the University of Oslo, Norway.
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CfP: Charting the Digital: Play, Discourse, Disruption (8-9 Oct,’16)
Whether a navigation device that adjusts its route-display according to where the driver chooses to go, or a map in a computer game that is co-produced by players’ input, digital […]
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CfP: CHI 2015 Workshop – Lightweight Games User Research for Indies and Non-Profit Organizations
Lightweight Games User Research for Indies and Non-Profit Organizations at the ACM CHI 2015 Conference May 7th or 8th, 2016 in San Jose, CA, USA
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Kinephanos Issue out: Geemu and media mix: Theoretical approaches to Japanese video games
Martin Picard writes: For those interested, Jeremie Pelletier-Gagnon and I edited a special issue on Japanese video games. You can find it here: http://www.kinephanos.ca/2015/geemu-media-mix/
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Unofficial LaTeX DiGRA Conference Format Template
For those who has been interested in writing their DiGRA/FDG submission using LaTeX: Unofficial LaTeX DiGRA Conference Template is available at https://github.com/adamsumm/DiGRATex. No guarantees given.
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Job: TT Professor of Game Art (Laguna College of Art and Design)
Laguna College of Art and Design is currently seeking an assistant/associate professor in the Game Art major. The College is located in an internationally recognized arts colony in Laguna Beach, […]
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CfP: Special Issue of Well Played – Let’s Play as Well Played
Between 2006 and 2007, both the Well Played approach to video game analysis and the Let’s Play (LP) format for recording and sharing player experiences emerged. This special issue of […]
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Job: TT Game Creation and Interactive Storytelling – Bloomfield College
Bloomfield College invites applications for a full time, tenure track position, at the rank of Assistant Professor in the division of Creative Arts & Technology. We are seeking a skilled […]