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CfP: GAMEON’2014 – University of Lincoln, UK (Sep 9-11)
The aim of the 15th annual European GAMEON® Conference (GAMEON®’2014) on Simulation and AI in Computer Games, is to bring together researchers and games people in order to exchange ideas […]
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GLS Doctoral Consortium – now accepting applications
The Games+Learning+Society Doctoral Consortium offers select graduate students the opportunity for valuable career advice and critical feedback on their scholarship. Graduate students working on their dissertations will receive feedback on […]
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CfP: 5th conference on Games for Health Europe 27-28 Oct. 2014
The Games for Health Conference brings together researchers, medical professionals and game developers to share information about the impact of games, playful interaction and game technologies on health, health care […]
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CfP: w00t.dk WaterGames
Water is such a fundamental element for play and games. We all have fond childhood memories of water games. Water can be the inevitable force against your sand castles, a […]
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CfP: Replaying Japan Again: 2nd International Japan Game Studies Conference, 2014 (Edmonton, Canada)
We are very happy to announce that the call for paper for the Replaying Japan 2014 Conference is up. We are inviting game studies scholar interested in Japanese game studies […]
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CfP: “From «Traditional» Games to Digital Games” Conference (26-28 Nov, ’14) (Nancy, France)
IUT Nancy Charlemagne, 2 TER BD Charlemagne, 54000 Nancy, France Université de Lorraine, CREM (Centre for Research on mediation) Selection Process The conference will be held on Nancy on 26, […]
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CfP: 2014 DiGRA Australia Symposium – What is Game Studies in Australia?
Abstract Submission Deadline – April 15 Notification of Acceptance – May 1 Symposium Date – June 17 === Details === As has been the case for most game studies scholars, […]
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CfP: 7th Workshop on Intelligent Narrative Technologies (INT)7
The Intelligent Narrative Technologies (INT) workshop series aims to advance research in artificial intelligence for the computational understanding, expression, and creation of narrative. Previous installments of this workshop have brought […]
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Book: Proceedings from GLS 9.0 Conference now available
This is the third volume of the annual proceedings for the Games+Learning+Society (GLS). The GLS conference is a premier event for those from both academia and industry interested in videogames […]
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CfP: 7th Game and Entertainment Technologies Conference (GET2014)
The GET 2014 conference aims to bring together research and practice from creative, social and business practitioners and researchers in this challenging field. The focus of this conference is on […]
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CfP: multi.player 2 – International Conference on the Social Aspects of Digital Gaming (Aug 14-15 2014)
The aim of this conference is to take a deeper look at the various forms of human interaction in digital games. Researchers from a variety of disciplines interested in social […]
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CfP: “The Blank Arcade” – A Creative Showcase at DiGRA 2014
Understanding design as research, the DIGRA 2014 committee invites submissions of games that fill in the blanks. Games should ostensibly fill in the blanks of design or ludic experience, offering […]