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CfP: ICIDS 2016 Deadline Extension
The deadline for submitting work to this year’s International Conference on Interactive Digital Storytelling has been extended. Papers are now due on: 24th June, 2016 (11:59 Hawaii Standard Time)
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CfP: Medieval texts/games
Designing, writing, or researching games in medieval settings? Open Access Companion to the Canterbury Tales (full description of the project is here) is interested in including insights and/or media from […]
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Job: Lecturer in Game Design – Full time & Permanent at Brunel University
Lecturer in Game Design – Full time, permanent For full application details – https://jobs.brunel.ac.uk/wrl/pages/vacancy.jsf?latest=01006622
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CfP: Conference on play cultures at the University of Jyväskylä.
Dear games researchers, We are organizing a small conference on play cultures at the University of Jyväskylä. Please find the CFP below, along with the link to the full text.
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Job: Job Openings in Game AI and Interactive Storytelling
Hi everyone, we at the Digital Creativity Labs in York (UK) are hiring two research associates (postdocs), one in AI and Games and one in Digital/Interactive Storytelling. Feel free to […]
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PhD Position: PhD scholarship opportunities at Birmingham City University, UK
Dear all, I’d like to draw your attention to PhD scholarship opportunities at Birmingham City University in the UK. There are 50 awards available across the university, and we have […]
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Job: Full-time teaching faculty position (lecturer) – UOIT – Technical Artist
Hi all, we are looking looking for a new teaching faculty member to join our game development program. Subject: Technical Artist Job Position Available Institution: UOIT Game Development & Entrepreneurship
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CfP: Games and Literary Theory Collection
After initial response, Joyce and I have changed the deadlines to the following: Abstracts by July 15th and Full articles by September 15th. New CFP is below. Thanks! // Tim
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CfP: AIIDE playable experiences
Colleagues, I’ll keep this quick: our community produces numerous interactive media that showcase novel applications of AI. We don’t formally recognize the artifacts and interactive systems from our work as much as […]
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Experimental AI in Games Workshop @ AIIDE 2016
Dear Colleagues, I’m delighted to announce that the Experimental AI in Games workshop is returning to AIIDE this year for a third time. As in previous years, EXAG will be […]